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AI Insights · Timothy · April 2022

Top 5 Adventure Games on Android in Belgium Q1 2022

In Q1 2022, the top 5 adventure games on Android in Belgium showed varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower reveals key insights into these metrics.

Top 5 Adventure Games on Android in Belgium Q1 2022

In the first quarter of 2022, the top 5 adventure games on the Android platform in Belgium exhibited diverse performance trends across downloads, revenue, and active users. Here is a closer look at the data provided by Sensor Tower.

Bob's World - Super Bob Run from FALCON GAMES saw fluctuations in its weekly downloads, starting strong at around 2.9K in early January but dipping to 1.2K in early March before recovering to 2.4K by the end of the quarter. Revenue for this game was relatively low, peaking at $36 in the week of January 10, and its active users hovered around 22K, with a noticeable dip to 18.6K in early March, before ending the quarter at approximately 22.7K.

Super Mario Run by Nintendo Co., Ltd. maintained a steady revenue stream, peaking at $275 in the week of February 7, and closing the quarter at $207. Download numbers were relatively stable, starting at 2.3K in the last week of December and ending at around 1.5K. Active users for this game remained consistent, averaging around 7K to 8K throughout the quarter.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showed a strong revenue performance, with a peak of $16.3K in the first week of January and another high of $13.4K at the end of March. Downloads fluctuated, starting at 1.8K at the end of December and dropping to around 900 in mid-March but ending the quarter at 1.3K. Active user numbers were robust, averaging around 20K throughout the quarter, with minor fluctuations.

The Sims™ FreePlay by ELECTRONIC ARTS experienced consistent revenue, peaking at $1.5K in the first week of January and maintaining around $860 by the end of March. Downloads were relatively stable, ranging from 1.8K at the end of December to 1.1K in late March. Active users remained steady, averaging around 6.5K to 7.3K during the quarter.

Super Ball Adventure from AppVillage Global had modest revenue, peaking at $15 in mid-February. Downloads started at 490 at the end of December, reached a high of 1.5K in mid-January, and then fluctuated between 500 and 1K for the rest of the quarter. Active users saw a peak of 2.3K in mid-January but generally trended downward, ending the quarter at approximately 1.3K.

This data from Sensor Tower provides valuable insights into the performance of adventure games on the Android platform in Belgium for Q1 2022. For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022